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<v ->If we start on the bottom of the OSI Model,</v>
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we'll find our first layer, the physical layer.
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Now, this is where bits are transmitted across the network
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and includes all of the physical
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and electrical characteristics of this network.
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So, this is going to tell us
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whether we're using an Ethernet network,
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whether we're using fiber or copper cables,
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whether we're using Cat5 or Cat6,
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and even if we're using radio frequency
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in the case of Wi-Fi.
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Regardless of which method we're using
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to send our data across this first layer,
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it's always going to occur as bits,
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and these are binary bits.
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These are going to be a series of ones and zeros.
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Now, each media has a different way
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of representing these bits, these series of ones and zeros,
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because these series of ones and zeros
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are the basic building blocks of all of our data.
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For example, if I'm using a copper wire,
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such as in a Cat5 or a Cat6 network,
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you may see that there's zero voltage on the wire
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when you have a zero bit,
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and then if you want to represent a one,
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you might use plus 5 or negative five volts
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on that copper wire.
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Now, when we switch between these two modes,
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this tells us whether we should read a one
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or a zero on the network,
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and this is called transition modulation.
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Now, for the exam, you don't need to understand
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the specifics of transition modulation.
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But you should understand this basic concept
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that on this wire,
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we're going to have one level that represents a one
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and another level that represents a zero.
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Let me give you another example.
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This time, let's pretend we're using a fiber optic cable.
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Now, with fiber optic cables,
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we're going to use light instead of voltages.
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Now, it's similar to the way we did voltages,
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but instead, when we want to represent a one,
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we turn the light on.
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If we want to represent a zero, we turn the light off.
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Now, we can just read the state of light.
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Is it on?
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That's a one.
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Is it off?
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That's a zero.
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And when there's a transition between,
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that tells us between these two modes
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whether we should be reading this as a one or zero.
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Now, as we start understanding that,
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we then have to look at the cables themself
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because this is also part of our physical layer.
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If we're using something like a Cat5 or a Cat6 cable,
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we may have a certain connector on the end
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called an RJ45, which allows us to plug that cable
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into the back of a computer or into a switch.
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Now, the way that connector is wired
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is based on a certain standard.
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We use two standards inside our network:
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TIA/EIA-568A and TIA/EIA-568B.
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Now, we'll talk about these
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and which way these pins actually are set up
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inside, this connector in a future lesson.
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This is going to be important
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because as we start talking about these,
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this is going to tell us whether or not we're using
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crossover cables or straight-thru cables.
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If we use a crossover cable,
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we're actually going to flip the transmission
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and receive bits on the end of the cable.
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So, one end will be the A standard
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and one end will be the B standard.
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But if we're using a straight-thru cable or a patch cable,
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we're going to have the B standard on both sides.
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Now, again, it's important to understand
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these wiring standards,
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so, we're going to spend some time on them in a future lesson
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because on the exam, you may be asked
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to wire up an Ethernet jack.
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Maybe they're going to tell you to make a crossover cable
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and you have to drag the right colors to the right pins.
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That kind of a thing.
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And so, to make sure you're ready for that,
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we're going to cover that in a separate lesson.
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Now, at this point, we've talked about having our cables,
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we've talked about how we represent bits on those cables,
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and we talked about how we're going to set up
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the connectors of those cables.
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But there's another thing we have to think about
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at the physical layer,
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and that's the topology of the network.
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How are we actually running these cables
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to physically connect the different devices together?
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Well, we look at this from a Layer 1 perspective,
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we can look at this based on the things we talked about
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in the last section of the course.
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Is it a bus, is it a ring, is it a star?
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Is it a hub and spoke?
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How about a full mesh, a partial mesh,
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or any other topology that we discussed.
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When it comes to figuring this out,
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you're going to look at how they're physically cabled,
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and if you drew them out,
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does it make a line like a bus,
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a ring, going in a circle,
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or a star pattern?
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And that will tell you what physical topology you have.
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This, again, is a Layer 1 issue.
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Another issue that we have to concern ourself with
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at Layer 1 is synchronizing our communications.
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We have to ask ourself how does the receiving end know
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if it's ready to accept ones and zeros
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that we're going to send it?
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Now, this sounds like a really easy thing to do
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if we're talking to each other,
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but with computers, this can get much more complicated.
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So, to make sure that we understand this,
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we have two things that can happen.
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It can either be transmitted asynchronously
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or synchronously.
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Now, when I'm looking at asynchronous communication,
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you should be able to consider something like a voice mail.
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You call up your friend, they don't answer,
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and so, you leave a message so they can listen to it later.
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The communication happens out of sync or out of time.
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You do it and then later on,
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they can go back and listen to it.
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Now, in networks, this happens via a start and stop bit.
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Similarly to how your friend can press Play
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on their voicemail system to listen to their message,
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a network can send a start bit
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when it wants to start beginning the transmission
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and then a stop bit to tell the other side,
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hey, I'm done transmitting,
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you've gotten everything I'm going to send.
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Now, if we decide to go
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and do communications synchronously, on the other hand,
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we have to be in the same place at the same time.
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So, in our previous example,
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if your friend picked up the phone
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and you had a conversation,
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you could talk to them and they could talk to you,
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this is a synchronized conversation
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because you're both talking at the same time.
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Now, this communication happens in real time.
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That's what's great about synchronization.
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Now, as far as when we start talking about this
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from a network perspective,
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instead of using a start and a stop bit for synchronizing,
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we would use some sort of common time source.
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And so, maybe we're all going to use a clock,
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and every time a second passes,
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we can transmit and receive,
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and that tells us that we're going to do it
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on the cadence of the bit.
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That would be something that is synchronous.
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Now, in addition to figuring out
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if it's going to be asynchronous or synchronous,
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you also have to figure out how you're going to utilize
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the bandwidth of the cable,
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and there's two main ways that you can do this.
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One is called broadband and one is called baseband.
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Now, broadband is going to divide our bandwidth
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into separate channels.
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If you have a TV service at your house,
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you're probably familiar with this
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because you have a single cable coming into your house,
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but it carries 200 or more channels.
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The user, then, is going to choose a single channel
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and the rest are going to be filtered out.
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In opposition to this, we have baseband,
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where you're going to use all of the frequency of the cable
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all of the time.
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So, a telephone, for instance, uses baseband communication,
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which means that when you pick up the phone,
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you're using all of the bandwidth
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allocated to that phone line.
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This doesn't hold true with the cable TV signal, right?
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Because we had 200 channels
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all using some of that bandwidth,
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but we only pulled out the ones we wanted.
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For this reason,
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we can only make one call at a time when using a phone,
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but we can have 200 channels or more on our TV.
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Now, when we use baseband,
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we're going to use a reference clock
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that allows us to send the information
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for both the sender and the receiver at the certain time.
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By using this reference clock,
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this is an example of using a synchronous communication.
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Another good example of a baseband network
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is a wired home Ethernet network
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because this is going to use all of the frequency
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that's available on your cable, giving you more bandwidth
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than you would if you had a broadband area.
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Now, in this case, if we have a single baseband
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using up all of the bandwidth,
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we need to figure out how to get more out of it.
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And so, to do this,
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we have a couple of different mechanisms we can do.
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And the first one of these
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is what's known as time-division multiplexing.
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In this mode, each session is going to take turns
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using a dedicated time slot
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to get part of that bandwidth from the baseband.
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Now, an easy analogy of this
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is if you have a house with a single TV in it
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but you have four family members.
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Everyone wants to watch TV, but there's only one TV,
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so they're going to have to take turns
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picking what program is going to be on.
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Now, in a pure time-division multiplexing environment,
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each person is going to be assigned a time slot
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and they can pick whatever TV show they want
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during that time slot.
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Now, this may or may not line up
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with the time that their show is actually on
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and that could cause a problem, right?
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So, we have the second method
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called statistical time-division multiplexing or StatTDM.
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This is a more efficient version
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of time-division multiplexing
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because it's going to dynamically allocate these time slots
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based on when people need it.
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So, if we take our TV example,
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maybe, for example, I want to go down
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and nobody is watching TV at eight o'clock,
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but it wasn't my time slot.
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Well, under time-division multiplexing,
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I couldn't turn on the TV
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because it wasn't my time slot.
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But with StatTDM, I can,
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because as long as nobody is using the TV,
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anyone is free to use it.
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Everyone is going to take turns based on their necessity,
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not based on the time itself.
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So, instead, when I start watching the TV at eighth o'clock,
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then after my 30 minutes is up,
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I'm going to get off at 8:30 so somebody else can get on
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even though my assigned time slot under TDM
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might have been something like nine to 9:30.
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Now, our last method is what's known
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as frequency-division multiplexing or FDM.
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This is going to involve taking the medium, that cable,
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and splitting it up into channels
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similar to the way we do in broadband.
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So, if I take a single cable and I break it up
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into 50, 100, or 200 different frequencies,
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then each person can get a small portion
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of frequency allotted to them
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and they can use it as much as they want.
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Now, for the exam, the good news
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is you don't need to memorize TDM, StatTDM, and FDM,
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but rather, you just need to understand that multiplexing
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involves taking some limited amount of resource
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and using it more efficiently.
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In the real world, you may come across
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these multiplexing techniques,
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especially if you start working
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as a network engineer or a network architect,
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and that's why I want to introduce them to you.
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But for the Network+ Exam,
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just remember, multiplexing allows multiple people
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to use a baseband connection at the same time.
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The final thing we need to talk about in this lesson
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is some examples of physical or Layer 1 devices.
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The most common one is going to be a cable.
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So, if I have a fiber optic cable
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or an Ethernet cable or a coaxial cable,
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these are all different types of media.
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And if I have different types of media,
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that's considered a Layer 1 device.
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The reason is whatever goes in one end of the cable
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is going to come out the other end of the cable.
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So, if I have a fiber optic cable
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and I put light in one end,
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I'm going to get light out the other end.
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That's a physical response,
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a physical layer of the OSI Model.
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Additionally, beyond wired cables,
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we also have wireless things,
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things like Bluetooth and Wi-Fi
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and near field communication.
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All of these radio frequencies make up the media
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at Layer 1 for those type of networks.
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The final example is infrastructure devices,
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and that will be things like hubs, access points,
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and media converters.
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All of these devices operate at the bit layer.
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This is going to be a function
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to just simply repeat what they get.
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So, if I have a hub, whatever goes in port one of the hub
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is coming out of ports two, three, and four.
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Whatever comes in gets repeated out.
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The same thing with the media converter.
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If I have something coming in over coaxial,
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it's going to get converted through media
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and pushed out over fiber optic.
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That device is simply doing it at the physical layer.
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Whatever comes in is going to go out.
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There's no logic to it, there's no intelligence to it.
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306

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Layer 1 devices simply repeat whatever they're told.
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Now, we'll talk about some other infrastructure devices
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as we get into Layers 2 and 3 and 4
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but for right now, I want you to remember
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Layer 1 is dumb devices.
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They're simply repeaters.
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Whatever they take in, they send it right back out.
